VR Graphics Programmer

Games Jobs - Programming - London

Job Title VR Graphics Programmer
Job Category Graphics / Engine
Job Description Based in thriving London, our client are is a worldwide leader in entertainment. Since their formation in 2001, the team have remained at the very forefront of technology. Now, they're on a mission to create innovative and market leading games with broad market appeal, focused on Virtual Reality.

They're looking for a talented and highly motivated graphics programmer, with an opportunity to join their world-class development team working on their latest title.

Requirements

  • Excellent C++ programming skills. Proficiency in maths and 3D geometry. Good analytical and problem solving skills
  • Substantial knowledge and implementation experience of graphical techniques, algorithms, and GPU architecture. Coupled with a drive to seek out, push the boundaries, and surpass what is considered the state-of-the-art
  • Excellent profiling, analysis and optimization skills (especially on the GPU). Experience of designing code and data structures with performance in mind - across C++, Compute, shader-language


Bonus Points

  • PlayStation platform development (especially PS4), PC or other console based development in games
  • Experience developing for VR display devices (especially PS-VR, but not excluding other devices)
  • A successful shipped console title gaining critical acclaim
  • Familiarity with development software and tools, such as Microsoft Visual Studio, Perforce, SN-Debugger, CPU/GPU-Performance Analysis tools


For more information about this excellent role contact Greg Brotherton at greg@aswift.com or give us a call on 01709 834777.
Salary £40000-60000
Location London
Job Category Programming
Date posted 07/04/2017
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Recruiter This job is advertised on behalf of Aardvark Swift using their internal reference 8295.
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