Physics Programmer

Games Jobs - Programming - Scotland

Job Title Physics Programmer
Job Category Physics
Job Description Our client is seeking experienced, talented physics programmers to join their team to work across the development of low level physics systems and to innovate on physics in game. This is an exciting opportunity to develop cutting-edge physics and collision systems, and use them in creative and novel ways. They want to hear from candidates who can iterate toward the perfect blend of realism and fun in how games feel to play and from candidates with a proven track record in robust, fast physics engine development.

RESPONSIBILITIES

You will be working with other departments such as Animation & AI, to solve complex physics problems - so as well as possessing the math skills, you will be able to communicate with clarity and confidence as part of a creative team.

QUALIFICATIONS

  • 3+ years physics programming experience.
  • Fluency in C/C++, Assembly, and SIMD programming.
  • Prior experience driving and developing a physics engine for shipped game titles on current generation consoles.
  • Experience of low level optimisations and fixing stability issues.
  • Familiarity with existing physics packages.
  • Physics/mathematics/computer science degree.


SKILLS

  • Outstanding math skills (linear algebra, trigonometry, matrix/quaternion math).
  • Strong multi-threaded programming skills.
  • Self-motivation.


For more information about this excellent role contact Greg Brotherton at greg@aswift.com or give us a call on 01709 834777.
Salary Negotiable
Location Scotland
Job Category Programming
Date posted 01/01/1970
More View other Aardvark Swift jobs
Recruiter This job is advertised on behalf of Aardvark Swift using their internal reference 8415.
Login or register to apply Login Register