Technical Artist

Games Jobs - Art / Animation - London

Job Title Technical Artist
Job Category Technical Artist
Job Description Amiqus are working with the team at Deepmind to attract exception individuals to help them develop virtual research environments the tools and workflows supporting them and the content built on them. Ultimately you'll be helping to develop complex games to be played by the world's most powerful AIs.

 

You should have a strong background as a technical artist (or in closely related field) and be inspired by the opportunity to work on a range of challenging problems within a results focused and mission driven team.

 

The Team

As part of the Research Group the Worlds Team provides DeepMind Researchers with the best training and testing environments possible across a variety of platforms. These range from bespoke mini-games aimed at answering specific research questions to expansive first-person games using modern 3D engines. The output from the Worlds Team is crucial in helping steer DeepMind’s research forward.

Projects we’ve worked on include AlphaGo  DM Lab and DQN on Atari as well as contributions to countless publications. The team consists of 30+ developers from high profile games and VFX companies including: EA Sony Microsoft Elixir Studios Lionhead Criterion Games Animal Logic and The Foundry.

 

The Role

You will work closely with Engineers Design and Art on the Worlds team as well as directly with Research to help develop and support learning platforms their tool chains and the content built on them. We design and implement our software carefully as it’s likely we’ll live with it for many years to come we apply thoughtfulness to everything we do. We take robustness seriously to ensure the delivery of high quality repeatable research environments. You’ll join a close knit team of talented individuals who openly share ideas with one another.

 

About You 

  • Strong technical artist with experience of professional game development
  • Extensive experience of a major 3D package (e.g. Max Maya)
  • Extensive experience of 2D package (e.g. Photoshop)
  • Good experience optimising content for memory and performance
  • Good experience using text and visual scripting systems
  • Experience working on console or PC 3D titles
  • Experience creating a variety of  content types (animations 3D models rigging etc)
  • Understanding of graphics rendering and game engine workflows
  • UE4 and Unity experience a plus
  • Enjoy working with others to solve complicated problems to create interactive environments


 

DeepMind welcomes applications from all sections of society.  We are committed to equal employment opportunity regardless of race religion or belief ethnic or national origin disability age citizenship marital domestic or civil partnership status sexual orientation gender identity or any other basis as protected by applicable law.  If you have a disability or additional need that requires accommodation please do not hesitate to let us know.

 

If the above sounds like it could be the opportunity you’ve been looking for then get in touch. For a casual chat about the role in more detail call me on 01925 839 722 or drop me an email on lee.burns@amiqus.com I look forwards to hearing from you.
Salary "Excellent salary DoE"
Location London
Job Category Art / Animation
Date posted 04/12/2017
More View other Amiqus Games jobs
Recruiter This job is advertised on behalf of Amiqus Games using their internal reference 1b77913f-edf6-4b5d-bf1d-17ebbccbaf06.
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