Senior Technical Artist

Games Jobs - Art / Animation - Paris

Job Title Senior Technical Artist
Job Category Technical Animator,Technical Artist
Job Description MMO is dead. Long live Virtual Worlds!

With the meteoric rise of sandbox experiences and the introduction of cutting-edge technologies, the time is right for a new approach to creating online games.
At Darewise, we design deep, engaging and massive virtual worlds that become fertile ground for player-crafted stories. With Randy Smith (Looking Glass, EA) and Viktor Antonov (Valve, Arkane) leading the creative team, we know exactly what we’re doing.

We benefit from impressive backing from venture capital and exciting partners to be announced in the near future, and we’ve chosen Paris for our home in which to build the next exciting revolution in the gaming industry.

We are looking for an enthusiastic, talented and versatile Senior Technical Artist! If you want to make a difference and work on products that matter to players, you belong with us. Our entrepreneurial spirit will allow you to express and grow together with us, in the mission to serve our players with the best possible games.

As a Darewise Senior Technical Artist, you will be the bridge between artists and engineers who ensures an efficient art pipeline and optimized game.

Relevant experience:
  • 3+ years console or PC game development experience on products demonstrating a high visual bar, with one or more shipped titles in a technical role
  • Technical experience across multiple art disciplines including character, animation, environment, VFX, lighting, shading and PBR material creation
  • High level of proficiency with 2D and 3D art development tools including, but not limited to 3ds Max, ZBrush, Maya, Photoshop, Substance Designer/Painter, etc.
  • Excellent problem-solving skills and debugging abilities
  • Experience with scripting and tool creation for Maya and/or 3ds Max
  • Ability to articulate complex visual and technical ideas with clarity and conviction
  • Positive, collaborative and professional attitude while working under multiple deadlines
  • Building coherent memory budgets for modern console games


Responsibilities:
  • Working closely with the art director, artists, and engineers to carry out the technical and aesthetic vision for the game
  • Helping shape, develop and evolve Darewise’s art pipelines, including our tools, software, plug-ins and game technology
  • Writing new scripts and tools for 3ds Max, Maya, and/or Unreal engine
  • Ensuring that the art toolset is user-friendly, performant and serves the project’s creative needs
  • Identifying potential and recurring workflow and performance problems and collaborating with other developers to create viable solutions
  • Maintaining overall performance/memory budgets and ensuring that the project team adheres to them
  • Creating and maintaining documentation and reference materials for tools, conventions and procedures
  • Advancing art quality through the pursuit and development of improved content creation tools and methods

Benefits:
  • Competitive salary (based on experience) with stock options.
  • Benefits package including private health insurance, transportation compensation and bonus.
  • Unlimited budget for your working space hardware.
  • Monthly free games to be up to date with all the latest release.
  • Working with a small, highly motivated team who are passionate to succeed.
  • Fully stocked fridges and weekly lunches.
  • Flexible working hours.
  • Location: Paris


Please apply through our direct application form https://airtable.com/shrwXrFKve08fNwaR Or send your application to iwanttowork@darewise.com
Salary
Location Paris
Job Category Art / Animation
Date posted 30/10/2017
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Recruiter This job is advertised on behalf of Darewise Entertainment using their internal reference TECHART.
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