Character Artist Wanted - Next Gen- Poland

Games Jobs - Art / Animation - Poland

Job Title Character Artist Wanted - Next Gen- Poland
Job Category Web / Graphic Designer,Animator,Character Artist,Vehicle Artist,Environment Artist,2D / Concept / Texture Artist,UI / UX Designer / Artist,Lead Artist,Technical Animator,VFX / Lighting Artist,Art Director,Technical Artist,Lead Animator
Job Description
Our client is looking for a talented and creative character Artist to work on their AAA next gen title in Warsaw.
  • Creating high-quality humanoid characters and item assets.
  • Working closely with Animation and Technical departments.
  • Maintaining the production pipeline and meeting deadlines.
  • 5+ years of experience in the game development industry as a Character Artist.
  • Proven success in creating outstanding characters in AAA game.
  • Solid modeling and texturing skills in a diverse visual range of characters and creatures.
  • Strong understanding of human form and anatomy.
  • Outstanding creativity and very strong commitment to the project.
  • Ability to work effectively within game design and tech constrains.
  • Comfortable working quickly within an interactive development process.
  • Excellent communication skills and ability to work efficiently within a team.
  • Software: Zbrush, Maya, Photoshop, Substance Painter (or similar).
  • Ability to communicate in English.
  • Animation and skinning rigging skills a plus.


Please contact Bonnie Pavlo on 0208 944 7777 or bonnie@interactiveselection.com if you are interested in this position. Please forward your CV in a Word format.<a href="http://www.jobsdbase.net/index.asp">View Many More Interactive Selection Jobs 
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We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds.

Salary Competitive salary + benefits
Location Cracow, Poland
Job Category Art / Animation
Date posted 04/01/2018
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Recruiter This job is advertised on behalf of Interactive using their internal reference 2788.
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