Graphics Programmer – AAA Games Studio - Montreal

Games Jobs - Programming - Montreal

Job Title Graphics Programmer – AAA Games Studio - Montreal
Job Category Programming
Job Description OPM are working with one of the leading developers of high-end games in Montreal.

Are you an experienced Graphics Programmer looking for a chance to live and work in the city of Montreal?

The studio prides itself on delivering quality over mass produced quantity – The games you will be working on will be held in high esteem throughout the industry judging on previous back catalogue.

DUTIES AND RESPONSIBILITIES

  • Develop and maintain high-end rendering system, create software in C++ by applying the principles of object-oriented coding;

  • Ability to technically design, implement and review 3D systems for use in the development of the game in a specific timeframe;

  • Ability to collaborate with the different Technical Art, Art Director and Art teams in order to achieve the proper visual quality level using efficient solutions;

  • Master debugging and profiling tools and techniques;

  • Research, innovate and integrate new state-of-the-art real-time rendering solutions.

  • Ability to work in a multi-platforms development environment;

  • Develop and implement systems within deadlines;

  • Document, transfer knowledge and support efficiently the different team members in the adoption of new techniques.


SKILLS AND EXPERIENCE

  • University Degree in programming, computer engineering, software engineering or the equivalent;

  • Good mathematics skills;

  • Extensive experience in programming;

  • Minimum of 1 published titles (AAA) as 3D specific programmer on a videogame;

  • A pertinent formation in 3D is an asset;

  • Excellent C++ skills experience;

  • Strong OOD skills experience;

  • Cross platform development experience an advantage;

  • Development experience on PC, Xbox One, PS4;

  • Good knowledge of DX9 / DX10 / DX11;

  • Experience with DX12 / Vulkan (Khronos) is an asset;

  • At ease with taking the lead on profiling of performance and optimization of complex rendering systems;

  • Ability to organize and manage other programmers

  • You should be a Good Communicator;

  • Approachable Team Player with the capacity to lead some topics;

  • Open to constructive criticism with the vision on systems of tomorrow and evolution of existing techniques

  • Capacity to work on many different topics at once, under different codebases with teams at different geographic locations (Canada, Europe and USA).
Salary DOE
Location Montreal
Job Category Programming
Date posted 17/11/2017
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Recruiter This job is advertised on behalf of OPM using their internal reference 9813-1.
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