Outsource Art Lead – Gothenburg – AAA Games

Games Jobs - Art / Animation - Sweden

Job Title Outsource Art Lead – Gothenburg – AAA Games
Job Category Art / Animation
Job Description Outsource Art Lead – out – AAA Games

Job Title: Outsource Art Lead

Location: Gothenburg

Job Type: Permanent

Project: AAA Games

Platforms: Console & PC

OPM’s Client entertains millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why they employ the most creative, passionate people in the industry.

Our client is looking for an Outsource Art Lead. You will work with both internal and external teams of world/environment artists, to direct and manage outsource infrastructure and pipeline. You will collaborate closely with Art Direction and Artists to understand and communicate the visual goals of the project externally and to maintain the consistency of vision with the external teams.

  • Own the quality control of incoming assets and manage the process of feedback and approval
  • Manage performance issues and provide guidance to external partners
  • Define high level Art Production strategy and assist in scheduling
  • Manage incoming content, organize and distribute in engine for the internal art team
  • Monitor asset database and ensure it is accurate and up to date
  • Oversee external art training and documentation
  • Collaborate with Worlds DD to mitigate and escalate quality issues, scheduling and changes in scope.
  • Coordinate creation of benchmark assets and creation of art briefs
  • Lead internal OS training
  • Define and document OS best practices
  • Coordinate with Distribution Development Manager on addressing vendor gaps, training requirements, work orders.

  • Coordinate vendor communication to internal team
  • Gather references and assist in the look development process
  • Identify new partners and oversee vendor testing
  • Define new areas that will require bench mark assets
  • Devise vendor training packages
  • Able to produce quick rough production concept art or paintovers if necessaryartout

  • Portfolio demonstrating a capability to make solid art choices
  • Prior game industry experience in an art distribution role
  • Proven AAA production experience
  • Familiarity with Excel, Shotgun or other databases
  • Good knowledge of Maya, Max, or similar 3D modeling software
  • Experience in game production design process and methodology
Salary DOE
Location Sweden
Job Category Art / Animation
Date posted 01/12/2017
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Recruiter This job is advertised on behalf of OPM using their internal reference 18524-1.
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