Technical Artist

Games Jobs - Art / Animation - Leeds

Job Title Technical Artist
Job Category Technical Artist
Job Description Rockstar Leeds are looking for a Technical Artist for our current and next generation console game development. The ideal candidate will have at least 2 years in the video games industry in a similar role. A strong working knowledge of 3dsMax and Maxscript is a prerequisite.

  • Proactively use knowledge and experience to identify and solve problems before they affect the development team.
  • Implement new techniques that increase art quality and efficiency across disciplines.
  • Communicate solutions to art and programming teams, ability to collaborate effectively with other team disciplines.
  • Document and knowledge share these solutions.
  • Bring innovation and resolution to technical problems and challenges throughout production.
  • Can demonstrate creativity and technical ability within the constraints of console development.
  • Strong communication and organizational skills.
  • Effective time management skills to meet deadlines without sacrificing quality.

  • Experience using 3dsMax as a technical artist. Maxscript programming is a prerequisite for the role.
  • Thorough understanding in developing pipelines and creating efficient user interfaces.
  • Familiarity working and developing in a multi-platform, multi-project environment.
  • Experience in other scripting and programming languages (Python, C#, WPF  etc.) is a plus.
  • Industry experience is a requirement, having shipped title(s) on PS4, Xbox One and/or PC.
  • 2+ years of applicable professional experience as a technical artist with knowledge of engines and art pipelines.
Salary Competitive + Relocation Support
Location Leeds
Job Category Art / Animation
Date posted 12/09/2017
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Recruiter This job is advertised on behalf of Rockstar Leeds using their internal reference .
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