Gameplay Programmer C++ UE4 - AAA (PS5) - Remote (UK)

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Job Title Gameplay Programmer C++ UE4 - AAA (PS5) - Remote (UK)
Job Category Gameplay
Job Description Gameplay Programmer with C++ UE4 to work on a AAA sci-fi / horror console (PS5) title. Remote working UK only join a studio with no crunch and a culture of inclusion and diversity. 

RESPONSIBILITIES

Work with all disciplines to produce fun and satisfying games systems and mechanics

Rapid prototyping of new ideas

Research and develop new game technology

Be proactive in finding ways to improve both how we work and how our games operate

Iterate bug fix and seek to continually improve all aspects of the game

Mentor and train other team members wherever required

 

REQUIREMENTS

4+ years of experience in C++

A track record of completed projects from concept to release on consoles

Deep knowledge of Unreal Engine 4

Proven skills in modifying and building engine source code

A passion for code quality

Strong maths skills

Experience with client-side systems and entity/component-based systems

Good verbal and written communication skills in English

Works well in a cooperative team environment

 

BENEFITS

Competitive salary dependent on experience

Remote working

Flexible working hours

33 days annual leave including public holidays

 

CVs to simon.pittam@amiqus.com
Salary "Dependent on experience"
Location Anywhere
Job Category Programming
Date posted 18/09/2020
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Recruiter This job is advertised on behalf of Amiqus Games using their internal reference 30a0c295-a716-4d22-b12a-e6f73a8e11f7.
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