Senior Engineer (Audio)

Games Jobs - Programming - London

Job Title Senior Engineer (Audio)
Job Category Audio Programmer
Job Description Amiqus have partnered with a AAA London studio who are looking to hire a Senior Audio Engineer to play a key role in delivering state of the art audio technologies for the global developer community. 

What you’ll be doing 

  • Research state of the art spatial audio technologies 
  • Influence decisions about bringing the technologies to PlayStation 
  • Deliver the technologies for developers as part of the SDK


What we are looking for :

Must have 

  • Proficient in Spatial audio and HRTF technologies 
  • Strong C++ and audio programming skills 
  • Comfortable with DSP development 
  • Experience of low-level coding performance analysis and optimization 
  • Strong technical background in maths computer science or audio/acoustics; educated to at least degree level or with equivalent experience 
  • Experience working in a production environment 
  • Ability to work constructively as part of a larger team 
  • Ability to work proactively on your own 
  • Good presentation and communication skills 


Nice to have 

  • Good knowledge of binaural audio systems including HRTF capture and processing 
  • Experience of the latest low-level audio APIs on PC/console (e.g. CoreAudio XAudio or platform SDKs for current-generation consoles) 
  • Good understanding of computer hardware architecture 
  • Passionate about audio and games 
  • Audio Middleware experience (FMOD Wwise) 
  • Unity/UnReal Engine experience 
  • Virtual Reality experience 
  • Confident with audio plugin development


This is a fantastic opportunity to join an industry leading team with a generous salary and amazing benefits package on offer.

Please click apply or contact Kim Hunt on 01925 839730 or kim.hunt@amiqus.com to find out more
Salary "DOE"
Location London
Job Category Programming
Date posted 15/09/2019
More View other Amiqus Games jobs
Recruiter This job is advertised on behalf of Amiqus Games using their internal reference 2b55bb6b-ae38-4835-8fbc-55ecceb850f6.
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