Senior Engine Programmer

Games Jobs - Programming - South East

Job Title Senior Engine Programmer
Job Category Programming
Job Description Our Total War: Arena team are looking for a senior engine programmer to join the team working on leading interactive technology.

Working within one of our game teams, this is an excellent opportunity to be a part of a successful Total War title. As a Senior Engine Programmer on the team, you will be able to drive the game’s technical features affecting both the players and developers alike.

Key Responsibilities

As the Senior Engine Programmer for the Total War: Arena project, you will be working with the team to shape and follow a roadmap for future development of the proven Total War game engine. You will also identify performance bottlenecks and recommend or implement improvements in any area of the game, not only the rendering parts. Good communication will be essential to collaborate with the team members, and with fellow engineers on other Total War teams to share solutions.

You will be an experienced game developer with an understanding of all the components that make up a modern game engine, and comfortable with writing and debugging both C++ and shader languages. With a good understanding of PC hardware and tools, you will be able to measure performance bottlenecks and propose solutions.

Being a part of the team, you will need to approachable and aware of dependencies across the project, being proactive with your approach. You will also occasionally assist in other programming areas of the project.

Knowledge, Skill and Experience 

Essential
  • Excellent knowledge of C++
  • Previously held a similar role on a recent completed game
  • Intimate understanding of graphics shaders programming
  • Familiarity with CPU and GPU benchmarking tools
  • Familiarity with a recent DirectX or OpenGL SDK
  • Proven track record of optimisation
  • Excellent communication – both written and verbal
Desirable
  • Multi-threaded / multi core techniques
  • Cutting edge lighting and shading algorithms
  • RTS game enthusiast or thorough appreciation of the Total War franchise


We are Creative Assembly

We gather the greatest talent out there, coming together to craft authentic and detailed experiences of the highest quality.

We focus on our strengths and embrace our uniqueness, collaborating across teams and giving everyone the trust and respect to be masters of their craft.

Our values form the foundation of our culture and ethos:
  • Quality - Everything we do is about quality, from individual actions to final products, we take pride in the detail and authenticity of all our creations.
  • Focus - We focus on our strengths as a studio. Our teams might work across different projects, but our goals and vision should be clear for everyone.
  • Teamwork - We are a collective who thrive working across teams, empowering each other to succeed.
  • Respect - Respect at CA is given as a default, we respect each other as diverse and unique individuals, who come together to create games our fans will love.
  • Trust - Alongside respect, we trust each other, our teams and our leaders as experts of their craft. Everyone is given creative autonomy and freedom to make a real contribution to our projects and our legacy.
Our studio sites have disabled access. We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.
Salary Based on experience
Location South East
Job Category Programming
Date posted 03/10/2017
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