Senior Sound Designer

Games Jobs - Sound / Music - South East

Job Title Senior Sound Designer
Job Category Sound / Music
Job Description Joining our highly accomplished audio team, this an opportunity to be a part of the Audio department working on our Total War projects.

As a Sound Designer you will be creating, implementing and mixing sound effects and other audio for the multi award-winning Total War titles developed at the studio.

We take the craft of designing and mixing sounds seriously, so as a creative and technical individual, if being part of an award-winning team and working on AAA games is your passion then apply now!

All Audio applicants are required to submit a show reel in support of their application, demonstrating creative sound design.Applications cannot be considered without an accompanying show reel.
Key Responsibilities

As a senior sound designer, you’ll be responsible creating and implementing sound effects, responding to direction from the Audio Director on audio aesthetics and sound design feedback, using techniques, such as location / studio recording, Foley recording in addition to utilising pre-recorded in-house and commercial material. 

Working directly with the Lead Sound Designer, you will take ownership of areas of the games audio, researching and planning out the delivery of the required audio assets, while working closely with Audio Programmers to develop and improve audio systems and tools. You will implement and mix audio content into the game using Audiokinetic, Wwise, other 3rd party software and our in-house tools, ensuring that the resulting sounds are up to AAA standards in quality, creativity and optimisation. There may be further opportunities to create and mix audio content for in-game movies, trailers, demos and conferences.

You will set high standards, and help mentor junior members of the team and when required, work and collaborate with external audio vendors.

Knowledge, Skill and Experience 

Essential
  • Proven excellence with creative sound design
  • In-house games development experience at a senior level as a ‘sound designer’ or similar
  • Experience track lay and mixing audio to linear footage (cinematics, cut-scenes) to commercial standards
  • Highly experienced integrating and mixing audio in game projects
  • Must have completed work on at least 3 shipped full price retail console or PC games, completing full in-house product cycles
  • Experienced with Wwise audio engine
  • Pro Tools 9 or above experience to advanced level
  • Must be a pro-active, problem solver who is highly organised and solution focused – seeks challenges and delivers results
  • Ability to quickly learn new audio tools and software for creating and implementing content
  • Ability to plan, organise and oversee location sfx recording sessions
  • Passionate about sound and music in games and other forms of a/v entertainment
Desirable
  • Professional location and studio based sound effects recording experience
  • Knowledge and familiarity of Total War brand
  • HND in Sound Engineering (or above)
  • AAA video game experience
  • A full clean driving licence to be able to attend remote Foley sessions


We are Creative Assembly

We gather the greatest talent out there, coming together to craft authentic and detailed experiences of the highest quality.

We focus on our strengths and embrace our uniqueness, collaborating across teams and giving everyone the trust and respect to be masters of their craft.

Our values form the foundation of our culture and ethos:
  • Quality - Everything we do is about quality, from individual actions to final products, we take pride in the detail and authenticity of all our creations.
  • Focus - We focus on our strengths as a studio. Our teams might work across different projects, but our goals and vision should be clear for everyone.
  • Teamwork - We are a collective who thrive working across teams, empowering each other to succeed.
  • Respect - Respect at CA is given as a default, we respect each other as diverse and unique individuals, who come together to create games our fans will love.
  • Trust - Alongside respect, we trust each other, our teams and our leaders as experts of their craft. Everyone is given creative autonomy and freedom to make a real contribution to our projects and our legacy.
Our studio sites have disabled access. We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.
Salary Based on experience
Location South East
Job Category Sound / Music
Date posted 17/01/2018
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