Outsource Manager - Gameplay & Cinematic - AAA -London

Games Jobs - Production - UK & Europe

Job Title Outsource Manager - Gameplay & Cinematic - AAA -London
Job Category Producer,Project Manager,Development Director,Executive Producer,Assistant Producer,Studio Head / CEO
Job Description Outsource Manager - Gameplay & Cinematic - AAA -London
We are looking for an exceptionally talented Outsource Manager who is ready for the challenge of producing a AAA title on the next generation platforms.  This role will involve working with the Gameplay and Cinematic Animation teams to manage and maintain all of our outsourcing in these areas. 
Key Responsibilities:
  • Be the point of contact and owner of the relationship with our external partners.
  • Maintain and develop long-term workflows and processes that allow for efficient, flexible and timely delivery of high numbers of high quality assets.
  • Work with the internal teams to create template documents for outsourcing packs. 
  • Work with our outsource partners and production to establish a schedule and roadmap for the completion of assets to make sure project’s dates are upheld.
  • Setup internal team reviews and support the distribution of feedback to our outsource partners within a defined sign off process.
  • Work proactively to manage the logistical side of complex projects with multiple dependencies.  
  • Maintain healthy relationships with outsourcing partners and work with them to implement high standards (technical and aesthetical) efficiently.
  • Work with the Senior Producers and Studio Management to balance quality, time and costs while maintaining the studios incredibly high standards.
  • Pro-actively identify and resolve risks to both the project and outsource pipeline and ensure that all security measures are in place.
  • Work with the Animation Leads and Directors to create and assess the asset briefs required to ensure the quality of assets for the final product. 

Technical Requirements: 
  • Solid understanding of in-game animation pipelines
  • Experienced understanding of Shotgun (Asset Management software).
  • Knowledge of 3DS max and/or Maya is advantageous
  • Knowledge of Motion Builder is advantageous
  • Knowledge of the Unreal Engine or similar game engine/s is advantageous
  • A good understanding of the Motion Capture process is advantageous, but not essential.
  • An excellent understanding of the Office suite i.e. Excel, Word. 

 Skill Requirements:
  • Experience of managing Outsourcing in the games industry.
  • Must have worked to coordinate outsourced material on multiple console titles and ideally this will have included animation and rigged assets.
  • Strong communication and organisational skills.
  • Knowledge and understanding of producing in-game animation assets.
  • Knowledge of Agile project management and the different approaches to the scheduling of asset production.
  • Ability to work under pressure and handle multiple requests from different people while working towards a deadline.
  • Proven ability to work as part of a team.
  • Be a keen gamer. 

  • Private family medical care
  • Private family dental care
  • Excellent pension scheme
  • Excellent annual bonus scheme
  • 25 days of paid holiday + 8 public holidays per year
  • 2 days off per year to support a charity of your choice
  • Studio closes between Xmas and New Year (Discretionary)
  • Unrivalled and generous extras 

Please contact Cassandra Donnelly on 01279 871330 cassandra@interactiveselection.com if you are interested in this position. Please forward your CV in a Word format. View Many More Interactive Selection Jobs

We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds
Salary Competitive with Benefits
Location London, UK & Europe
Job Category Production
Date posted 25/02/2019
More View other Interactive jobs
Recruiter This job is advertised on behalf of Interactive using their internal reference 3197.
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