Animation Programmer - C++ - AAA Action Shooter - Remote (UK)
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Exciting opportunity for an Animation Programmer to work on a ground-breaking next generation PvP shooter project with a Games as a Service focus. This is a AAA quality original IP at an exciting stage! The opportunity is to join at the earliest stages of a multi-year development and help shape an incredible new game experience.
The project is a huge multi-platform next generation action shooter experience with a heavy focus on Games as a Service, looking to bring unique mechanics and a bombastic tone to blow the doors off and bring something new to the genre!
KEY RESPONSIBILITIES:
Prototype, implement, iterate and polish world class character animation and locomotion
Be a point of contact for TA, artists and other coders for the systems you create and maintain
Take full ownership of one or multiple game systems
Requirements
Strong knowledge of, and experience of programming in C++
Thorough knowledge of Unreal Engine Animation Graph, custom animation nodes, behaviour trees
Experience in debugging, profiling and optimising CPU performance of large real-time oriented systems
General software engineering knowledge, such as OOP, design patterns & API development
Confidence working with 3D maths, vectors, matrices, linear algebra
Previous experience as an Animation Programmer on at least one shipped PC or Console title, and a passion for character animation.
ADDITIONAL OR DESIRED SKILLS:
An intuition for, and interest in, ‘game feel’
Experience with Console development
Benefits
Private Healthcare Plan
Bonus Scheme to 7.5%
25 days Holiday Allowance plus Christmas shutdown, Public holidays
Pension Plan
Work remotely within the UK
Training & Development
Employee Assistance Programme - Counselling
Salary is dependent on experience but very competitive, CVs to simon.pittam@amiqus.com