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Audio Designer

We are looking for an experienced and passionate Audio Designer to join the Crysis 4 (Working Title) team in our Frankfurt, Germany studio.
Relocation & Remote WorkAlthough we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there. 
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.

Responsibilities

  • Designing, implementing, testing and maintaining game audio using CryEngine 5.X audio pipeline.
  • Recording, editing and post-processing linear media such as audio libraries, trailers and development diaries.
  • Assists in Composing and producing music for linear and adaptive media.
  • Assists in Recording, editing and post-processing of dialog and localization.
  • Performing quality assurance duties such as debugging and optimization.
  • Collaborate with CryEngine Developemnt Team to improve the audio pipeline and procedures,
  • Creating technical documentation and tutorials using CryWiki and CryEngine Forum.
  • Performing duties as Audio Module Owner and oversee the audio component of a feature or area
  • Provides input to department and project status meetings, stand-ups and scrums.
  • Share knowledge with the audio team.
  • Requirements

  • Successful completion of a certified audio education program or academic studies.
  • 2+ years of audio experience in the gaming industry, actively designing and implementing game audio.
  • At least one previously published title in a Junior role.
  • Advanced knowledge of PC-based pro audio software, such as Nuendo, Pro Tools, Reaper and VST PlugIns
  • Profound knowledge of audio middleware software such as Wwise, FMOD Studio or CRIWARE.
  • Profound knowledge of CryEngine or other Game Engines such as Unity, Unreal or Lumberyard.
  • Profound knowledge to accurately plan and estimate tasks while understanding dependencies.
  • Solid ability to take direction well, seek advice and solve problems proactively.
  • Ability to give feedback and guide Intern & Junior Audio Designers.
  • Ability to document pipelines, tools and procedures, share knowledge and give presentations.
  • Excellent interpersonal and organizational skills with a positive team attitude.
  • Creative approach to audio design, game audio and game design.
  • Advanced verbal and written communications skills in the English language.
  • Strong passion for playing and creating video games.
  • Pluses

  • Profound knowledge of programming or scripting languages such as Python, C# or C++
  • Profound knowledge of CryEngine tools and production pipeline.
  • Profound experience in other realms of Audio Production or Composition.
  • Advanced skill playing an instrument.
  • What you can expect from us

  • A refreshing yet highly professional atmosphere in a diverse team. 
  • Flexible work time. 
  • Free public transportation ticket, which lets you use public transport free of charge 24/7. 
  • Supported German lessons for our employees  
  • Company language is English. Any additional language is a plus, but not a requirement. 
  • Extensive assistance with getting visa, work permits and communication with local authorities. 
  • Relocation support. 
  • A company apartment for your first few months and help in finding a private apartment 
  • ...and much more! 
  • Audio Designer

    Frankfurt
    Full time

    Published on 02/25/2022

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