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Character Rigger – Hybrid – Sweden – Open World Fantasy Game

One Player Missions client is both a game developer and publisher that’s defined and evolved open-world games!

As a Character Rigger / Rigging Artist you’ll be responsible for rigging and skinning characters and other in-game objects, setting-up and maintaining DCC animation pipelines and facilitating animators. 

REQUIREMENTS:

  • Experience working in the video games industry as a Character Rigger, Rigging Artist or similar. 
  • Familiar with figure and facial anatomy. 
  • Experience working with Unreal Engine/Unity or similar engines. 
  • Familiar with character pipelines. 
  • Strong knowledge of traditional animation techniques. 
  • Previous experience working on open world or FPS games is desirable. 

RESPONSIBLITIES:

  • Rigging and skinning characters and other in-game objects.
  • Create and set up DCC animation pipelines. 
  • Work closely with animators, character artists and technical animators to create tools to streamline the animation process.

BENEFITS:

  • Hybrid Work Model.
  • Relocation and VISA support.
  • Private Healthcare Plan.
  • Bonus Scheme.
  • Enhanced Holiday Allowance.
  • Pension Plan.

 Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

Character Rigger – Hybrid – Sweden – Open World Fantasy Game

Stockholm
Full time

Published on 05/24/2023

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