Gameplay Programmer C++ UE4 - AAA (PS5) - Remote (UK)
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Gameplay Programmer C++ UE4 - AAA (PS5) - Remote (UK)
Gameplay Programmer with C++ UE4 to work on a AAA sci-fi / horror console (PS5) title. Remote working, UK only, join a studio with no crunch and a culture of inclusion and diversity.
RESPONSIBILITIES
Work with all disciplines to produce fun and satisfying games systems and mechanics
Rapid prototyping of new ideas
Research and develop new game technology
Be proactive in finding ways to improve both how we work and how our games operate
Iterate, bug fix, and seek to continually improve all aspects of the game
Mentor and train other team members wherever required
REQUIREMENTS
4+ years of experience in C++
A track record of completed projects from concept to release on consoles
Deep knowledge of Unreal Engine 4
Proven skills in modifying and building engine source code
A passion for code quality
Strong maths skills
Experience with client-side systems and entity/component-based systems
Good verbal and written communication skills in English
Works well in a cooperative team environment
BENEFITS
Competitive salary dependent on experience
Remote working
Flexible working hours
33 days annual leave including public holidays
CVs to simon.pittam@amiqus.com