Hard Surface Artist
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Remedy Entertainment, the creator of Control®, Quantum Break®, Max Payne®, Alan Wake® and Death Rally®, and one of the leading independent game studios in the world, is looking for a Hard Surface Artist for a key role working on Alan Wake 2.
As a Hard Surface Artist, you’ll be part of a team creating high quality 3D hard surface assets that contribute to the overall game experience. You’ll be able to closely work together with other artists and designers and creatively participate in all steps of the project. From early concept to final product.
The hard surface team is a small and warm team where everyone is contributing toward a friendly and inclusive work environment. If you thrive working in a team environment, sharing ideas, and learning from others, apply today!
We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.
Our studio is embracing hybrid work model that gives you the flexibility to work from home and have valuable face-to-face time with your colleagues. With some of our senior roles we can consider full-time remote options within Europe.
To apply, please fill in the application form with your portfolio, CV or LinkedIn (in English) and other information relevant to the position.