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Junior Engine Programmer (Generalist)

We are looking for a talented Junior Engine Programmer to join the CRYENGINE team. You would help us with our goal to provide a comprehensive engine solution with high performance and a modular design that is easily accessible by users.We expect you to be a team player who is self-driven and willing to learn. As a generalist, you would get to know various teams before settling for a specific role.
*For a careful evaluation of your application, we kindly request you to send us your resume, a cover letter and additional work samples that might be relevant.*

Relocation & Remote WorkAlthough we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there. 
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.

Responsibilities

  • Contribute to the maintenance and development of CRYENGINE.
  • Take part in design and development of exciting new features and integrate them with existing systems with guidance from senior engineers.
  • Plan development in coordination with project management.
  • Write clear, maintainable and robust code.
  • Test, debug, profile, optimize and document your implementations.
  • Stay up to date with recent developments and techniques in game engine development.
  • Requirements

  • Bachelor’s degree in Computer Science or comparable experience.
  • Great problem-solving skills.
  • Solid understanding of C++, and software engineering and debugging in general.
  • Good 3D math background.
  • Understanding of computer architecture fundamentals.
  • Good communication skills and ability to work effectively in mixed teams.
  • Pluses

  • Experience in working with game engines.
  • Experience with multi-threading.
  • Junior Engine Programmer (Generalist)

    Frankfurt
    Full time

    Published on 10/06/2021

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