A leader in creating deep and engaging experiences on PC and mobile, Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers.
Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 260million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are living games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds.
Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focussed development ethos empowers players to have a real say in how each game is shaped.
Jagex is expanding and extending its portfolio with fresh franchise titles, new IP and, in 2018 launched Jagex Partners, delivering third-party publishing and operational services exclusively for the living games of the future.
Jagex employs more than 400 people at its Cambridge headquarters and is on the hunt for talented people to work across the business to help the company to achieve yet another year of record growth and player satisfaction.
Job Purpose: You will join the RuneScape Technologies Team to work on exciting projects. These projects support the operation and on-going enhancement of the RuneScape engine and associated systems.Main Duties and Responsibilities
- Programming using Java & C++ to service assigned and scheduled requests for new enhanced technology in a flexible and fast-paced environment
- Developing client server architecture, having key ownership of the server technology powering RuneScape
- Researching, innovating and developing new game engine technology
- Working to keep our industry-leading technology ahead of the competition
- Being constantly proactive in finding ways to make our game
- technology faster, slimmer and more effective
- Strong C++, good Java and ideally Python
- Knowledge of rendering APIs, especially OpenGL, but not a strict requirement
- Understanding of basic game engine mechanics (i.e. the game/update loop, entity component systems, state machines, etc..)
- Some experience with version control systems, preferably Git and Perforce
- Good experience with Visual Studio and debugging. Experience with Eclipse and IntelliJ also welcome.
- Basic understanding of 3D game engine maths.
- Basic understanding of game engine client/server architectures
- Flexible Working- Bonus Scheme- Private Health Care - Gym Membership- Generous Pension Contributions- Life Insurance- Free Cycle Repair- Income Protection- Dental Plan- Free Fruit and Drinks- Subsidised Canteen
Feel like you fit this role, but don’t meet all the requirements? We strive for fresh perspectives, so as long as you can demonstrate how your attitude and other abilities might make up for any gaps we would welcome your application! Jagex are an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.