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Lead Gameplay Programmer C++ AAA Multiplatform Action RPG

Lead Gameplay Programmer C++ AAA Multiplatform Action RPG

This growing game London AAA game developer is looking  for a Lead Gameplay Programmer to join their team of twenty coders. 2.5 years into its founding their London studio is working on an ambitious multiplatform AAA action RPG title and has more than 80 developers. The London studio is growing fast & you’ll be joining at an exciting time, helping build the foundations of their Engineering Team.

Overview

They're looking for a Lead Gameplay Engineer to head up a team of ten Gameplay Engineers & ensure they're able to design, implement and iterate new, exciting and robust gameplay features. You'll be identifying risks, building roadmaps and empowering the team to deliver against tight deadlines. Collaborating with cross-functional teams, managing stakeholders across the studio and mentoring direct & indirect reports as the subject matter expert in gameplay engineering, you need to be an expert C++ engineer with extensive experience of delivering in a AAA or similar professional environment.

Responsibilities

Work across disciplines to formulate a coherent plan around gameplay delivery and quality.

Work closely with the Technical Director to develop studio-wide technology strategies and processes.

Help develop designs and solutions to large-scale gameplay problems to facilitate the development of unique and world-class experiences.

Liaise with other disciplines to reduce friction, and streamline iteration and productivity.

Drive engineering excellence and high quality across our codebase.

Mentor and encourage the development of your team and those around you.

Work closely with the production team and directors group to inform our project timelines.

 

Requirements

You have shipped a AAA title in a senior or lead gameplay role or similar.

You are a skillful C/C++ programmer. 

You have an excellent understanding of computer science fundamentals and mathematics.

You thrive on ambiguity and coming up with solutions to abstract problems.

You have a good understanding of modern game engines, their architecture, and capabilities. UE4/UE5 is a bonus

You understand the intricacies and complexities of developing networked games and features.

You are a great communicator that loves to collaborate within your team and across disciplines.

You are a natural leader that loves to support and bring out the best in people around you.

You have a real passion for online games.

You have a good sense of game design and high quality in gameplay.

 

Remuneration and benefits

Salary to £105k

30 days annual leave, in addition to all UK Bank Holiays.

Hybrid work-from-home policy.

Discretionary annual performance-based bonus.

Private pension (10% total, up to 5% individual contribution matched by Sharkmob).

BUPA private Healthcare, Cigna dental cover, life insurance scheme and income protection policy.

£425 yearly preventative healthcare allowance.

Core studio hours 10:00-16:00 with 1 'wellness hour' to be used per week.

Daily breakfasts, snacks & refreshments at the studio.

VISA sponsorship (individual & dependents).

Relocation assistance for people within & outside of the UK.

 

This role is London based, 3 days per week onsite. 

CVs to simon.pittam@amiqus.com

Lead Gameplay Programmer C++ AAA Multiplatform Action RPG

London, UK
Full time
more than 10 years of experience

Published on 07/20/2023

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