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Programmer - UI - F1

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

Are you an experienced UI Programmer ready for a new journey? Our award-winning Formula 1 team would like you to apply!

Our UI programmers work is varied, harmonious with the UI art team and the game developers, enjoying solid C++ skills with our custom UI Tools. We'd love to teach you the power of our tech, while you bring flare and expertise to implement new UI solutions for both in-game features and navigation.

Racing brings surprisingly many career opportunities. As the home of the official F1 game, our game worlds are rich with detailed, informative content and data delivered in 2D and 3D. We offer a unique set of challenges to present user access to essential material though logical and responsive user journeys. Embedded into the user experience both on and off-track, for us UI performance is important to gameplay, so you'll shape player dynamics at the heart of the game.


  • Reporting to the UI Lead, you will take an active part in the UI design process working with designers, UI artists and other development departments. You will also:-
  • Develop technical designs for UI features
  • Test and refine UI features and help create automated tests
  • Learn and develop our in-house technology and maintain UI code
  • Support other programmers with all systems exposing data to the UI, across multiple features including gameplay, networking and physics
  • Partner with the Technical Director and UI lead to collaborate with the gameplay programming team

Here's what you'll need:

  • Commercial development lifecycle experience in C++ programming in agile Console or PC game development
  • UI design patterns (MVVM in particular)
  • Knowledge of how gameplay systems are implemented
  • Object-oriented design, data-driven systems and their implementation
  • Experience of debugging, profiling tools and code optimisation

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Programmer - UI - F1

Birmingham, UK
Full time

Published on 08/02/2022

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