We are looking for a Project Manager to coordinate our efforts in redesigning CRYENGINE's Web Ecosystem to provide universally accessible game production tools to CRYENGINE developers. As a member of the CRYENGINE Product team, you will be working with a Product Owner in developing and maintaining a roadmap for a brand new project, prioritizing requests from stakeholders, tracking the tasks and day-to-day activities of the involved teams, as well as participating in company-wide research.
You will be immersed in matters of web technologies, documentation and tutoring, data analytics, community, and the game production process using CRYENGINE. Experience and interest in each of these fields is key, and so is your willingness to learn, explore and drive.
Not only will you be evaluated for your project and people management skills, but also for your knowledge of software development pipelines, tools + methodologies to maximize team productivity and transparency, communication and documentation skills, and most importantly – the ability to think outside the box.
If this sounds exactly like you, please go ahead and send us an up to date but concise Resume and a cover letter that explains why you’re interested in working with us.
NOTE: Applications without a meaningful cover letter will automatically be declined.
Relocation & Remote WorkAlthough we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there.
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.
Work together with the Product Owner and other stakeholders to define and maintain product schedules;
Mediate relationships between the CRYENGINE Product and other teams at Crytek through articulate dissemination of product goals and investigation-based addressal of incoming requests;
Proactively track daily developments of multiple teams while ensuring transparency, efficiency, and timely mitigation of bottlenecks by escalating issues to the Product Owner;
Suggest and innovate new workflows to improve how all involved teams work together.;
Organize, plan, lead, and execute inter-departmental meetings with detailed tracking of minutes, action points and follow ups;
Stay up to date with happenings of Crytek’s products, especially CRYENGINE, and filter key information to relevant stakeholders;
Assist in the recruitment of team members crucial to the development of the product.
2+ years of experience in the Software, Web and/or Games industry (Web industry is preferred);
A good understanding of web/software development processes;
A strong working knowledge of project management/tracking and documentation tools (JIRA and Confluence experience is a must);
Strong knowledge of Agile and Waterfall development methodologies;
Excellent English communication, negotiation, and decision-making skills;
The ability to work under pressure while handling multiple responsibilities at the same time;
Adept at investigation and research of complex software/web subjects;
Quick to adapt to different workflows, setups, and hierarchies of teams focused on various game design disciplines;
A solid team player, with the ability to empathize with the issues and work of all teams involved in the development of the product.
Experience in successfully project managing a finished software/game/web product from start to end;
Working knowledge of modern web technologies;
A software/game development or Engineering background;
Documentation and/or Technical Writing experience in English;
Experience working with game engines, especially CRYENGINE;
An understanding of data analysis concepts relevant to the Tech/Software industry.
Willing to relocate to Frankfurt am Main.