Kwalee is one of the world’s leading multiplatform game publishers, with well over 600 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and console team of incredible pedigree that is on the hunt for great new titles to join TENS! and Eternal Hope.
With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?
As a Publishing Manager you enjoy helping others to achieve their goals and are familiar with the mobile games industry. Working closely with our Head of Publishing and the rest of the Publishing team you will manage our external developers.
What you tell your friends you do
“I’m like a coacher, I find the most talented developers and help them to fulfil their dream of having a hit game on the market.”
What you will really be doing
Finding high quality mobile game developers/studios
Analysing the games submitted with our experienced team and giving feedback to the developers to improve them and make them more successful.
Negotiating the agreements with the game developers/studios
Establishing and maintaining an excellent and trusting relationship with the external teams.
How you will be doing this
You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
You'll think creatively and be motivated by challenges and constantly striving for the best.
You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it. We even have a robot!
Our talented team is our signature. We have a highly creative atmosphere with more than 150 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the original Micro Machines video game.
Skills and requirements
At least 2 years of experience within a relevant area for the role (publishing, project management, external relations, sales, analysis, etc.).
Strong communication skills, both written and verbal, with excellent interpersonal skills
Strong sales and negotiation skills
Passion for games and knowledge of the mobile games industry
Highly organised, with strong attention to detail
We do we offer
We offer a generous benefits package to all our employees that includes a team profit sharing scheme from day 1 of employment among other perks.
We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.