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Senior Audio Programmer – AAA Games – Hybrid/Onsite Malmo, Sweden

OPMs client is a AAA developer, with studios in three beautiful cities who are looking for a talented Audio Programmer to join their team. You will get to develop audio tech used by current titles, but also upcoming, unannounced titles. 

The successful candidates will work in a variety of Audio areas, utilising their award-winning in-house engine.

REQUIREMENTS:

  • Expert experience as a C++ programmer, preferably on audio.
  • Excellent C++ and code design skills.
  • You have a passion for audio and finding ways to develop it to the highest quality standars.
  • Experience writing runtime and memory efficient code, debugging and maintaining complex software systems.
  • Knack for gameplay programming and tools development.
  • Advanced knowledge of mathematics.
  • Work well with fast iteration times.
  • Able to work autonomously and take ownership of the tasks at hand.
  • Bachelor’s degree in Computer Science, Software Engineering or self-taught to similar level.

RESPONSIBILITIES:

  • Design and implement audio features and tools for their bespoke engine, Glacier. You will work in-engine, improving, prioritizing and optimizing and runtime code that executes the game.
  • Work on audio development and systems: workflows, tooling and developing audio systems, by both working individually but also in collaboration with their Audio Programmer. Ex: propagation system, reverb, early vs late reflections etc.
  • Work on game-specific audio development. Improve and develop the gameplay audio code: triggers for gameplay interaction, such as footsteps, guns, collisions etc.
  • Collaborate with the gameplay and AI teams in the development of gameplay-centric audio code.
  • Come up with various iterations for features of the game.
  • Maintain, optimize and improve existing systems.
  • Work closely with sound designers to help them create top-notch audio experience.
  • Stay up-to-date on latest developments within the industry’s sound technology.

DESIRED SKILLS (good to have):

  • Experience with Wwise, FMod, or other audio middleware.
  • Knowledge of acoustics and sound design.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 418!

Senior Audio Programmer – AAA Games – Hybrid/Onsite Malmo, Sweden

Malmö Municipality
Full time

Published on 01/23/2023

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