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Senior Character Rigger – France – Permanent – AAA Games

If required this vacancy is offering a temporary REMOTE start from where you are. VISA and Relocation support is also provided.

Project: AAA Action-Adventure Game

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This successful developer is part of a global network of studios working on the world’s best releases! A fantastic opportunity for a Senior Character Rigger has just come available to join development on an incredible well-known IP!

You will work in close collaboration with animators, characters modelers, and Art Director to help create the highest quality animations.

REQUIREMENTS:

  • Games industry experience in a similar position
  • Advanced knowledge of anatomy
  • Knowledge of controllers and/or Max Script
  • Understanding of the IK and optimal pivotal points
  • Understanding of the limitations of the game engine and production needs
  • Advanced knowledge of Character Studio/biped

RESPONSIBILITIES:

  • Understand proper mesh topology as well as repair and/or offer feedback to the Character Art Team
  • Produce proxy meshes and retopologise existing models
  • Rigging and skinning of the characters to fulfil the needs of project animators and of the technical and artistic directors
  • Design and use the tools and run modes to produce the best possible results and incorporate them into the project’s game engine
  • Work alongside the character modeler and artistic director to animation, develop facial rigs so animators can create high-quality animations in an optimal way
  • Implement skeleton control system to foster/simplify the work of animators

BENEFITS INCLUDE:

  • Temporary remote start from where you are now
  • Support with VISA and relocation
  • Career progression avenues
  • World class project IP’s
  • Competitive salary and generous company perks!

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

Senior Character Rigger – France – Permanent – AAA Games

OPM
Montpellier
Full time

Published on 07/28/2021

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