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Senior VFX Artist

Crytek is looking for a Senior VFX Artist to join the Crysis 4 (Working Title) team. 
*Sample pictures or portfolio link, which shows sample work are necessary.*

Relocation & Remote WorkAlthough we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there. 
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.


  • Understand and follow style guides to guarantee the consistency of the game
  • Provide and accept direction
  • Creation of real-time particle systems in CRYENGINE including textures and materials
  • Explore new technologies on the given platforms to achieve best possible results
  • Work within inter-disciplinary teams of artists, level designers and programmers
  • Implementation and optimization of shader based effects 
  • Demonstrate a desire to learn and grow professionally
  • Supervise and mentor junior artists on the team
  • Work together with our Research and Development department to improve workflows
  • Requirements

  • 5+ years experience in game development
  • Last and/or current gen console experience
  • Expert understanding of current game FX processes, limitations and dependencies  
  • Strong knowledge of 3ds Max / Maya or Blender, Photoshop, Substance Designer 
  • Strong knowledge of common real-time game engines
  • Established interpersonal and organizational skills
  • Ability to deliver and receive constructive feedback
  • The ability to manage and supervise mid-level and junior artists and willingness to carry out mentorship tasks
  • Good English communication and writing skills  
  • Positive, problem-solving and team-oriented attitude
  • Be proactive and self-motivated, work without direct supervision
  • Ability to complete all tasks in a timely manner and to a consistent high quality standard
  • Ability to write HLSL
  •  A portfolio or reel that demonstrates the following:  

  • Real-time particle FX including a technical breakdown 
  • Strong technical skills (textures / materials / baking / scripting / shaders)
  • Strong artistic skills (shapes / colors / proportions / timing / lighting and movement)
  • Keen eye for details and realism
  • Plusses

  • Experience with CRYENGINE 
  • Experience with procedural content creation
  • Experience with EmberGen 
  • Senior VFX Artist

    Full time

    Published on 05/28/2021

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