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Senior Programmer - F1

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

Our award-winning Formula 1 studio are looking for a Senior Programmer specialising in UI. Our UI work is varied and collaborative, combining the UI art team and other game developers to bring exciting features.

At EA Senior programmers are afforded high value and support in shaping close collaboration in the team.

Utilising your solid C++ skills with our custom UI tools, your expertise will implement new solutions for in-game features and navigation.

As a racing specialist, our game worlds are rich with detailed, informative content. We aim to present user access to essential material though logical and responsive user journeys. Embedded into the user experience both on and off-track, for us UI performance is necessary to gameplay, so you'll steer player dynamics at the heart of the game.


  • Reporting to the UI Lead, you will take an active part in the UI design process working with designers, UI artists and other development departments. You will also:-
  • Develop technical designs and many UI features
  • Test, assess and refine, contributing to automated UI test frameworks
  • Deeply understand the architecture underlying in-house UI technology
  • Mentor and support other programmers with all systems exposing data to the UI, across multiple features including gameplay, networking and physics
  • Profile, optimise and maintain UI code, developed by yourself or others
  • Collaborate with the Technical Director and UI lead to ensure that gameplay systems and UI work together

Here's what you'll need:

  • Commercial development lifecycle experience in C++ programming in agile Console or PC game development
  • Worked on shipped titles utilising UI design patterns (MVVM) and UX principles
  • We'd also expect some of; finite state machines; object-oriented design; data-driven systems; memory management and multi-threading; text and asset localisation; mixed 2D/3D user interfaces

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Senior Programmer - F1

United Kingdom
Full time

Published on 08/02/2022

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