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Technical Animator – Germany – AAA Game Cinematics

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Projects: AAA Game Cinematics

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Our client is a specialist visual outsourcer to world renowned game developers as well the broadcast and feature film industries. Due to continued successes, we’re looking for a Technical Animator join their established team on a full time permanent basis located in Frankfurt, Germany.

REQUIREMENTS:

  • Strong professional experience working with animation pipelines
  • Great working experience with Autodesk Motionbuilder
  • Background with data transfers between engines and content creation tools (Maya, Motionbuilder, etc.)
  • Outstanding knowledge and experience with Python scripting for task automation and creating scripts inside content creation tools
  • Experience in Unreal Engine 4 or any professional game engine
  • Approachable, customer-oriented demeanor
  • Great communication skills and desire to collaborate with art, design, and engineering

RESPONSIBILITIES:

  • Bring animated content (characters, facial, cameras and other objects) from Motion Builder / Maya in Unreal Engine (Sequencer)
  • Anticipate technical issues and overcome them with problem-solving and scripting skills.
  • Work closely with the animators and programming team to overcome obstacles.

BENEFITS:

  • Work on some of the most interesting projects the games industry has to offer!
  • Family friendly team and inclusive work environment.
  • See you work on multiple AAA projects per year.
  • Relocation support to the most ‘cosmopolitan’ city of Germany!

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

Technical Animator – Germany – AAA Game Cinematics

OPM
Frankfurt
Full time

Published on 08/16/2021

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