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Technical Artist (Animation) – REMOTE or Scotland – AAA Open World Game

Our client is looking for a Technical Artist who understands animation production and has a genuine interest in spearheading the creation of the tools and pipeline for the animation teams.

You will be working alongside a talented art team driving forwards cutting-edge visuals, providing technical guidance and defining art workflow and pipelines.


  • Previous experience in a Technical Artist / Animation role.
  • Strong knowledge and understanding of Motion Builder and Maya.
  • Strong Python / Mel programming/scripting experience.
  • Knowledge of building human, facial, vehicles and prop rigging.
  • Knowledge of cloth simulation software such as nCloth.
  • Understanding of 3D math functions.
  • Experience in game development working with the animation team.


  • Develop tools and technical support for the animation teams.
  • Recognise pipeline issues and present solutions.
  • Develop tools and scripts for third party software.
  • Create and maintain technical documentation.
  • Work along side Lead Animators, Cinematic Directors and programming teams to bridge needs and requirements.


  • Remote Contract options also available
  • Support with VISA and relocation to Edinburgh
  • Temporary accommodation provided for relocation
  • Amazing city location
  • Working with a world class team of developers
  • Highly competitive salary

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

Technical Artist (Animation) – REMOTE or Scotland – AAA Open World Game

1 George St, Edinburgh EH2, UK
Full time

Published on 07/12/2022

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