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Technical Artist – Oslo, Norway – AAA Multiplatform Games

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Project: AAA Multi-platform Games

OPM’s client is a critically acclaimed development studio seeking a talented and versatile Technical Artist to join development at the pre-production stage of their latest open-world multiplayer game involving a well-known IP.

The successful candidate will use their experience and know-how to support game art pipelines and techniques used by their production teams, helping to assess and enhance the quality of their development processes.

RESPONSIBILITIES:

  • You will be working closely with the Technical Director and the Art Director, acting as a link between the two teams.
  • You will be developing solutions and tools for use between the technical and art teams.
  • You will be heavily involved in developing the art pipeline as well as researching, documenting, and implementing solutions to maintain performance and improve the efficiency of the project.

REQUIREMENTS:

A strong portfolio that demonstrates the key areas listed below:

  • Solid experience as a Technical Artist or a similar position, having shipped at least one title
  • Able to proactively troubleshoot issues and create suitable solutions
  • Superb understanding of real time rendering techniques and PBR material workflows
  • Expert understanding of various industry standard DCC software packages, such as 3Ds Max, Maya, Photoshop, Substance Suite etc
  • Demonstrable familiarity with identifying and pushing performance goals and optimisations for open world development on consoles and PCs
  • Great communication skills and drive to deliver consistently on time
  • A drive for documenting various tools and workflows

DESIRED SKILLS (good to have):

  • Working knowledge of 3D/vector maths.
  • Production experience with Unreal Engine 4 in a variety of areas
  • Strong eye for aesthetics and detail
  • Working knowledge of a scripting languages such as Python, C++, MAXScript, MEL etc
  • Experience with procedural pipelines (Houdini) techniques
  • Ability to rapidly prototype and ability to investigate other options and ideas

To apply or for further information about the role please contact Emma on +44 (0) 1206214412 or mail a copy of your CV to officemanager@opmjobs.com

Technical Artist – Oslo, Norway – AAA Multiplatform Games

OPM
Oslo
Full time

Published on 07/28/2021

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