Unity Generalist Programmer
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Unity Generalist Programmer
Do you have a few years experiencing working on 3D games in Unity? Are you based in the UK or mainland Europe? Fancy making new tools, working on input systems, tackling scripts, and generally everything else one could expect from a multiplayer physics game like Gang Beasts?
We are looking for a Generalist Programmer with experience working in Unity, to work on Gang Beasts.
We are Boneloaf, a small team based out of Sheffield, United Kingdom. We love working on experimental multiplayer party games, but we also like to prototype things outside of games and as such own 3D printers, a sewing machine and a tent! We continue to work on and update Gang Beasts, and continue to have a large and active community.
We’re looking for a programmer to work with Michael Brown, the CTO. Ideally, you’re shaped like an indie developer - you know how to ship things, you can dive into legacy code, and you’re comfortable tackling new challenges and not being task-managed.
If this is you, let's talk!
Here's what you'll be doing
- Helping work on the physics system, with a focus on stability
- Costume/stage set up
- Tools creation (such as procedural prefabs)
- Tinkering with the input framework
- Adding new content and gameplay
- Taking on technical challenges and finding your own solutions
- Optimisations galore
- Helping to establish and maintain an effective development pipeline and build process
- Actively looking for and identifying process and game bottlenecks
Apply if this describes you
- 4+ years of working as a games programmer, in Unity, on 3D games
- Excellent knowledge of C# and coding practices
- At least 1 shipped title with you credited as programmer
- Live in the UK
- Great English and communication skills
- Excellent people skills and a kind approach to working with others
- Proactive drive and ability to self-manage where necessary
- Experience diving into legacy code
- Able to write specifications
Mostly, we expect you to be an expert within the team, able to turn your attention to different areas of Gang Beasts development, along with the rest of us!
Bonus Experience
- Experience using GitHub
- Worked on multiple systems (Xbox, Playstation, Mac, Switch etc)
- Experience working on a multiplayer game
- An interest in machine learning and AI
- Familiarity with VR/AR development
- Light 3D modelling and/or art experience
Our offer
In return for your work, we're proposing:
- A competitive salary of £35-45k.
- Flexible working hours
- 30 hour week
- 26 holidays plus 10 days sick leave at full pay
- In-house training
- Generous pension scheme
- Healthcare plan and Private Health Insurance
- An exciting programming role on a game played by millions!
- Opportunities to travel to events around the world when that's safe again, such as TGS, Gamescom, and Pax!
- Help shape the development of our future titles