Remote Working – Physics Programmer – Console and PC Games

Games Jobs - Programming - Anywhere

Job Title Remote Working – Physics Programmer – Console and PC Games
Job Category Programming
Job Description OPM is working with a well-known and established Games Development Studio working on Console and PC Projects.

They offer a unique ‘Remote’ working model and are currently developing a follow up title to their successful IP that was released last year.

All of this studios programming roles require strong C++ skills and proven professional industry experience in a similar role is essential.

General responsibilities for the role include:
  • Assist in the development and maintenance of vehicle dynamics and physics simulation framework
  • Work closely with the game design team, department leads and other programmers to implement physics features
  • Contribute to technical design documents and knowledge base
  • Able to help with other game system coding when required

  • Strong C++ and software development skills
  • Experience with advanced physics and vehicle dynamics techniques
  • Familiarity with existing physics packages including on hands experience with PhysX
  • Excellent mathematics skills
  • Experience with advanced optimization approaches
  • Extensive industry experience is essential

Soft skills requirements:
  • Excellent communication, time-management & Organisational skills
  • Self-motivation.
Salary DOE
Location Anywhere
Job Category Programming
Date posted 06/03/2019
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Recruiter This job is advertised on behalf of OPM using their internal reference 10157-1.
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