3D Artist - Multi-Platform Games - Cambridge, UK

Games Jobs - Art / Animation - Cambridge

Job Title 3D Artist - Multi-Platform Games - Cambridge, UK
Job Category Art / Animation
Job Description Our client seeking a 3D Artist to join their team. They have a name for making beautiful games in diverse genres and art styles. You will be working on one of their exciting new games in our portfolio.
You will be experienced in the full spectrum of environment modelling including hard-surface. You will also be inspired by the use of visual narrative and proactively seek out ways to communicate a model’s history within the game-world.
You are to be experienced and comfortable following a concept in detail. You can combine your understanding of a game’s visual style and real-time world art to take even a loose sketch to an inspiring location in-game.
While the role will initially be working on a photo-realistic game-world we fully expect to utilize your keen visual and sculptural skills on the breadth of the studios stylistically diverse and growing catalogue of games.



REQUIREMENTS/RESPONSIBILITES:
  • Communicate visual ideas within the team quickly, through well-honed drawn skills, both digitally and in traditional media
  • Create and maintain fully textured 3D prop and modular assets, and to be undaunted working with large-scale locations
  • Work with fellow artists to maintain the highest-quality throughout the game world
  • Work with the Designers to ensure environments are unified in both fidelity and play experience.
  • Ability to appreciate, respond to and provide constructive critique
  • Desire to collaborate to create an immersive game world
  • A great work ethic to work hard, play hard and inspire colleagues with quality
  • Show initiative and be proactive to get the best from our powerful in house engine.
  • Solid skills in hard surface modelling, preferably in Maya
  • Proven skills in photorealistic surfacing using tools such as Substance or Quixel
  • Experience with PBR and a real-time engines
  • Experience in working on a game team either commercially or on a completed mod with multiple releases
  • Great understanding of proportion, scale, perspective, lighting and colour
  • A keen eye for spinning narrative and life into the environment
  • Thorough knowledge of and experience with Adobe Photoshop
  • Good English skills both verbal and written
  • Strong traditional art skills.


DESIRED:
  • Proven observational skills. You won’t be able to tell good lies if you don’t understand the world around you
  • Modelling skills outside of hard-surface; versatility is valuable
  • Experience in organic modelling using ZBrush, Mudbox or similar
  • An appreciation of stylised modelling and surfacing
Salary DOE
Location Cambridge
Job Category Art / Animation
Date posted 04/01/2019
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Recruiter This job is advertised on behalf of OPM using their internal reference 23613-1.
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