Cinematic Artist – Germany – Permanent Contract – Console Game Cinematics

Games Jobs - Art / Animation - Frankfurt

Job Title Cinematic Artist – Germany – Permanent Contract – Console Game Cinematics
Job Category Animator
Job Description Project: AAA Game Cinematics

Platforms: Console


My client is a specialist visual outsourcer to mainstream game developers as well the broadcast and feature film industries. You’ll be responsible for creating, visualising and implementing gorgeous cinematic scenes.

  • Demo Reel showing off recent and relevant work on game cinematics
  • You have prior industry experience creating cinematic pre-visualizations, layout and cameras for CG animation
  • You have an excellent working knowledge of Maya
  • You have experience with other engines and toolsets such as Unreal, etc.
  • You possess strong skills in cinematography
  • You understand framing, composition and pacing, cinematic language and camera terminology
  • You are a master of visual storytelling with a good understanding of how to convey action and drama
  • You have an understanding of cinematic development, from previz through to final polish

  • You will work with scripts, storyboards and proprietary tools to establish character blocking, camera positioning and movement
  • You will create sequences that convey the story through the application of filmmaking principles
  • You will help the Lead Cinematic Artist to ensure the production is stylistically consistent with the brief

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!


Salary and benefits will be discussed at interview with the company and are individually negotiated by OPM.
Salary DOE
Location Frankfurt
Job Category Art / Animation
Date posted 04/01/2019
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Recruiter This job is advertised on behalf of OPM using their internal reference 23627-1.
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