Lighting Artist - Poland - Permanent - AAA Games

Games Jobs - Art / Animation - Warsaw

Job Title Lighting Artist - Poland - Permanent - AAA Games
Job Category Art / Animation
Job Description This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

My client and I are looking for a Senior Lighting Artist to work on an upcoming AAA standard Console and PC game.


• Creating compelling lighting that set up mood, tells story, and makes coherent world

• Assistance for level designers with lighting support to achieve their goals

• Design and deliver light objects and IES textures

• Creating dynamic lighting that brings life to environment

• Collaborate with FX department to create atmospheric, 3D scenes with use of right colour palette and other meaningful artistic choices

• Creating high-end lighting for cut-scenes Innovating new techniques for next-gen hardware and work with engineers to expand the required tool-set

• Analysing the scene for performance issues, ensure all lights are as optimal as possible

• Working with the Tech/Engine department to fix technical lighting issues


• A critical eye for environment depth from lighting point of view

• Experience with a variety of techniques and tools that helps to achieve lighting goals

• An understanding of performance of current console generation Ability to create all content needed for lighting (textures, IES, HDR maps, materials, scripts, etc.)

• Ability to work with artists, designers, and programmers to work through artistic and technical challenges

• Experience with generating light-maps, baked lighting

• Follow Unreal Engine technical news

• High work ethic and self-motivated Passion for games


• Established video game industry experience in a related position

• Experience working with Unreal Engine is a plus

• Shipped-title experience

• English language skills
Salary DOE
Location Warsaw
Job Category Art / Animation
Date posted 19/05/2020
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Recruiter This job is advertised on behalf of OPM using their internal reference 45311-1.
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