Technical Animator – Warsaw, Poland – Permanent – AAA Games

Games Jobs - Art / Animation - Warsaw

Job Title Technical Animator – Warsaw, Poland – Permanent – AAA Games
Job Category Animator
Job Description This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Would you like to work with a team that consistently ships innovative and over-the-top action games? My client is a games developer of AAA Console / PC Games and we’re looking for a Technical Animator focusing on rigging characters.


• Rigging / Technical Animation Demo Reel

• Experience with Maya, specialising in rigging/skinning.

• Ability to create tools and write scripts to help improve the animation pipeline

• AAA Game industry experience with shipped title/s

• Good understanding of anatomy and character movement.

• Character Skinning with close attention to physical deformation

• Physics simulation on cloth, hair and other physics items.

• Excellent English Communication Skills with the ability to clearly provide technical feedback into the tasks, rigs, toolsets and documentation

• Knowledge of current technology and trends in video games


• Characters, Creatures and Props Rigging and Skinning

• Implementing characters in Unreal Engine 4 including Cloth, Physics and Blueprints setups

• Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets

• Assisting with pipeline tools and working with engine and project leads on continuous improvement of those engine tools

• Ability to provide clean assets or code within established systems and requirements


• Knowledge of facial rigs for games, television or film

• Familiarity with Unreal Engine 4 art production pipelines

• Python Scripting Experience
Salary DOE
Location Warsaw
Job Category Art / Animation
Date posted 14/04/2020
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Recruiter This job is advertised on behalf of OPM using their internal reference 45315-1.
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