Games Jobs - Game Design - New Zealand
|Job Title||Game/Level Designer|
|Job Category||Games Designer,Level Designer|
|Job Description||Rocketwerkz is looking for a talented and driven designer to join our team on an as yet unannounced first person shooter title.
This position involves helping to establish and execute on a core design philosophy pertaining to maps, combat design and progression systems. Ideally, the candidate has a strong background in first person shooter design, the ability to rapidly iterate on existing work, and the ability to collaborate with a wider team to explore implementing new content.
The position is full time, permanent, onsite. Support is given for relocation and visa.
About the studio
Dunedin, New Zealand-based RocketWerkz began in 2015. The independent game development studio was founded by Dean Hall and employees staff from all levels of industry experience across multiple projects. In 2016 internet giant Tencent invested in the Studio. The focus of the studio is as a creative factory – developing PC games, new genres and cooperative multiplayer experiences.
We highly value diversity. Regardless of disability, gender, sexual orientation, ethnicity, or any other aspects of your culture or identity we think you have an important role to play in our team.
|Location||Dunedin, New Zealand|
|Job Category||Game Design|
|More||View other RocketWerkz jobs|
|Recruiter||This job is advertised on behalf of RocketWerkz using their internal reference .|
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