Unreal Engine 4 Programmer (In house or remote)

Games Jobs - Programming - UK & Europe

Job Title Unreal Engine 4 Programmer (In house or remote)
Job Category Physics,Gameplay,Core Technology,Graduate Programmer
Job Description About Us

Skyhook Games is an expanding, independent games developer and outsource studio founded in 2014. We are based in Liverpool, however, due to COVID-19, we are now working completely remotely.

We provide high quality 2D and 3D art services to the video games industry across multiple platforms, leveraging our database of 450+ freelance artists with skills in environments, vehicles, characters, animation, concepts, in-engine placement and optimisation.

We also create DLC content for Dovetail Games’ train simulation series of releases, and currently have 30+ products for sale on Steam.

Excitingly, we are also working on our own IP, scheduled for launch in early 2021 on PC and console and backed by a leading UK publisher. Come and be part of our talented team..!

Job Description

We are looking for a talented UE4 programmer with a passion for games to join our team working on an exciting simulation title. Strong communication and interpersonal skills are a must, as well as a familiarity with C++ and blueprints.

Key Responsibilities
  • Helping drive the team forward, defining and implementing blueprints in UE4
  • Using blueprints to implement and iterate upon vehicle physics for our series of Train Sim World DLC releases
  • Being a key member of a small, agile team and have the opportunity to have input from design, through prototyping and throughout production
  • Testing, debugging, profiling, analysing and optimising your code


Commercial Experience
  • At least 2 years’ experience in a professional games programming capacity. Please note that this isn’t a hard requirement, but indicative of the level of experience we’re looking for in this role


Required Skills
  • Proactive, with a can-do attitude
  • Comfortable working with a team containing various disciplines
  • Excellent verbal and written skills
  • Strong knowledge of UE4 blueprints
  • Strong knowledge of C++
  • A solid understanding of vehicle physics
  • The ability to work independently without close supervision
  • A passion for games
  • The ability to receive and implement feedback


Beneficial Skills
  • Familiar with a range of version control tools
  • Experience working as part of a remote team
  • Experience with multiple gaming platforms
  • Familiar with task-tracking software such as Jira
  • An interest in simulation games


Important

  • Please share examples of your work when applying, be they released games, demos or suitable projects
  • Whilst we are based in Liverpool, the role can be 100% remote for the right candidate We will hopefully return to the office at some point in 2021, and the successful candidate could choose to work in house if they preferred.
  • You must be eligible to work in the UK, we are not able to offer sponsorship for this position.
  • The role can be contract or full time, depending on the right candidate’s preference


If you feel you meet the requirements and are interested in applying for the role, please send your CV, cover letter and relevant examples of your work to info@skyhookgames.com.
Salary
Location UK & Europe
Job Category Programming
Date posted 16/12/2020
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Recruiter This job is advertised on behalf of Skyhook Games Studio using their internal reference .
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