We are looking for an experienced and passionate AI Programmer to work on Crysis 4 (Working Title).
The ideal candidate will be an experienced Game AI programmer with a desire to work together with game designers and other members of the team to collaborate on the implementation of AI behaviors and rules, defining combat experience etc. This is a position where design, AI code implementation, creative tools improvements and use by example are all parts of the daily job.
The position involves working within cross-disciplinary groups. As a key member of the team you will be involved in crafting great AAA games with a great team using state-of-the-art technology.
Relocation & Remote WorkAlthough we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there.
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.
Work with existing engine code base to develop and enhance AI.
Develop AI / game code as well as tools and extend it for high profile projects.
Create immersive and compelling combat experiences.
Optimize and debug high-end Console and PC performance.
Specify and contribute to testing procedures.
Integrate creative and technical design processes while ensuring that high production values are never compromised.
Create accurate task duration estimates and complete all work in a timely basis.
Create documentation where required.
Develop well designed software within project schedule to team standards.
Provide input to department project status meetings.
At least 3 years of professional work experience as Programmer.
At least a Bachelor’s degree in relevant field or equivalent work experience.
Worked on shipped products on either console or PC.
Demonstrable knowledge/experience with practical Game AI techniques in context of games/real-time applications.
Strong interest in new AI related technologies.
Passion for making games.
Solid understanding of C++ in a games development environment.
Experience with any game engine (preferably CRYENGINE).
Experience with current Console and PC development processes.
Experience with game development tools and methods.
Excellent problem-solving skills.
Show a strong passion for making the highest quality / state of the art games.
Team player and self-driven.
Willing to learn.
Solid English skills, good communication skills with strong affinity for transparency.