Programming | English | Strong knowledge of C++ | Good understanding of algorithm categories, basics of linear algebra and time complexity | Able to write efficient code and object oriented programmer
Art / Animation | English | Gaming industry experience | Knowledge of stylization, lighting, colour and composition | Art / Animation 2D / Concept / Texture Artist
Art / Animation | English | Experience with Unreal 5 (Niagara, Blueprints, etc.) | An impressive portfolio showcasing your VFX work in games | Experience with Realtime VFX, and capable of asset creation (meshes, textures flow maps, image sequences, vertex animation etc)
Art / Animation | English | Strong knowledge of luminance, colour theory, modern lighting techniques, technical and performance pipelines | Ability to work on a range of different visual styles from Realistic to Stylized
Art / Animation | English | Ability to work on different visual styles from realistic to stylised | Great English written and verbal communication skills | Strong understanding of design principles, composition, colour theory, and visual storytelling