Art / Animation | English | Unreal Engine’s Niagara Systems | Unreal Engine e.g. shaders, blueprint, particle systems | special effects software e.g. FumeFX, RealFlow, Embergen, Houdini
Game Design | Great knowledge and proficiency using at least one complex scripting languages e.g. C++, C#, JavaScript etc. | Excellent knowledge of professional game editors | Solid knowledge and understanding of programming standards and best practises
Art / Animation | English | Excellent understanding of current game development concepts and an ambition to stay up to date with technology and incorporate new game art approaches
Programming | English | You have used current programming tools and practices and have a proficient understanding of all the basic concepts of the language. | Strong organisation and leadership abilities