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Animator

Avalanche Studios Group and its incubation team are seeking an Animator for work on a game prototype, working with a focused team of designers, programmers and technical artists.

The ideal candidate brings extensive experience in animating human characters, with a strong focus on traversal mechanics and realistic physical interactions. In this role, you will take a significant ownership and responsibility applying your passion for animation, highly developed technical skills and creative problem - solving abilities to contribute across multiple aspects of the project. You thrive in a dynamic, collaborative environment where testing, iteration, and open discussion are essential to discovering and refining the most engaging player experiences. With a player-centric mindset, you are deeply passionate about creating fun, immersive gameplay experiences and prioritize how players feel and interact with the game above the underlying systems themselves.

What you'll do

  • Be a key contributor to a prototype team of six people
  • Own the production of animation content for a prototype focused on traversal and physical interaction
  • Collaborate with programmers, tech artists, and tech animators to build an immersive experience where players feel like part of the world they interact with
  • Share responsibility with the rest of the team for the overall stability, health, and success of the prototype

Who you are

  • A highly skilled Animator who is passionate about animation and video games
  • Strong skills and a deep understanding of animation fundamentals in a realistic style
  • 5+ years of experience working as an Animator in the games industry
  • Ability to demonstrate excellence in the production of keyframed and mocap animations for humans
  • Extensive knowledge of current animation techniques and third-party animation software, including Maya and MotionBuilder
  • Experience implementing animations in Unreal Engine
  • Strong communication skills and experience working in a team environment
  • Comfortable with rapid prototyping and iteration cycles, including frequent team playtesting and feedback
  • Experienced in collaborating with designers to interpret and develop high-level briefs, identifying the best artistic and technical approaches to achieve gameplay goals
  • Motivated by diverse tasks and dynamic areas of responsibility

Note: Research shows under-represented groups in the industry might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.
 
The Stockholm location
Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. Our hybrid model requires you to be in the office on Mondays, Tuesdays, and Thursdays to foster collaboration and creativity.
 
Our values
At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity.
 
How to apply
To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.
 
At Avalanche Studios Group we're always on the lookout for talented individuals to join our passionate team, but please note that relocation assistance is not available for this role.

Animator

Stockholm
Full time

Published on 21 May 2026

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