We are looking for a Backend Engineer who will work on our upcoming AAA title Contraband - a co-op smuggler’s paradise game set in the fictional world of 1970s Bayan. Contraband is a brand-new IP published by Xbox Game Studios.
In this role, you will be working with the Backend Platform Lead and project Technical Director to prepare the game’s server technology for game launch and far beyond. While the position is a full-time role, Avalanche supports a hybrid on-site/from-home setup.
What you'll do.
- Engage in teamwork with a dedicated group of backend engineers focused on maintaining and advancing the game's technological infrastructure.
- Participate in the design and development stages, actively contributing to the backend architecture for an evolving live service video game.
- Work on scaling the game's backend process to support a growing user base and an expanding array of services.
- Engage with a broad spectrum of backend technologies, adapting and innovating within a dynamic and fluid gaming environment.
- Primarily use C# to create and maintain backend functionalities, leveraging your expertise in the language for optimal performance.
- Adapt and tailor 3rd party microservices, ensuring they are fit for purpose within the game's unique ecosystem.
- Bridge the gap between C# and C++ development environments, facilitating a seamless and efficient integration of backend services with the game's core systems.
- Craft and maintain robust, high-quality APIs that enable other game development teams to effortlessly access and interact with backend services.
Who you are.
- A great mindset for problem-solving and technical excellence
- Knowledge of backend microservice architecture and programming in C#
- Awareness of cost-efficiently running services in commercial cloud environments
- Awareness of scaling backend infrastructure to meet high availability requirements
- Have experience building backend systems for non-web software application
- Excellent verbal and written English
Bonus
- Demonstrable practical experience with C++
- Experience working in the Video Game industry
- Experience working with telemetry and data pipelines
- Experience working with content delivery networks
- Experience working with infrastructure as code
- Practical experience with Azure and PlayFab
- Passionate about gaming
Note: Research shows under-represented groups in the industry (especially women) might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.
The Stockholm location
Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. It has everything you need to make it your creative base camp.
Our values
At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity.
How to apply
To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.