Crytek is looking for a Cinematic 3D Modeller to join our Creative Services team, responsible for creating in-game content and award winning promotional material. You will be required to adapt and create 3D assets for use within the in-game cinematics and promotional materials. This includes preparing and integrating art assets into engine, texturing, modelling, and look development, all with a solutions-oriented and quality-focused approach.
You will be developing assets under the guidance of the Cinematic Lead and Head of the Creative Services Department. The Cinematic 3D Modeller will be a part of the creative process from initial prototypes through to the delivery of polished cinematic scenes, working alongside a multi-skilled team of cinematic artists, lighting artists and technical artists, that work collaboratively; breaking down deliverables; sharing regular updates and delivering on commitments.
*You’ll have to provide a strong portfolio of diverse 3D artwork demonstrating a strong eye for composition and colour theory.*
Relocation & Remote WorkAlthough we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there.
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.
What you can expect from us