"To apply: Ref - 5393300. You’ll own the whole design process, from early ideas and research to prototyping, building content, and shipping improvements post-launch. You’ll help shape gameplay systems that feel great, and use player data to keep improving the experience.
**What you’ll do**
- Take concepts from idea → prototype → implementation → live updates
- Build and iterate in Unity (levels, mechanics, gameplay tuning)
- Design and balance levels/systems/economies using player data
- Think about pacing, difficulty curves, player motivation, and retention/engagement
- Work closely with a small cross-functional team and communicate clearly
**What you bring**
- Real passion for mobile games (F2P especially) - Solid game design + UX thinking, plus player psychology
- 3+ years experience in F2P mobile design - Shipped at least one commercially successful title (concept to launch)
- Strong knowledge of casual / hybrid casual / mid-core mechanics
- Practical Unity + Excel experience
- Comfortable using AI tools as part of your workflow
- Great communication, comfortable in a small team
**Nice to have**
- LiveOps experience
- Can dig into game data and draw insights without always needing analysts/PMs
- Experience in small teams (~7 people) or startups
- Can mock up wireframes / early UI ideas when needed
To apply please email Natalie@ or phone 020 7580 6018 for a confidential chat (ideally over your cv / resume). We value close, personal relationships with our candidates and applications by this method tend to be more successful.
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