Crytek is looking for an experienced and passionate Gameplay Programmer to support our Hunt: Showdown development teams.
The ideal candidate will be an experienced game programmer with passion for gameplay. This is a position where design, game code implementation and tools are all parts of the daily job. The position involves working within cross-disciplinary groups. As a key member of the team, you’ll be involved in crafting great AAA games using state-of-the-art technology.
Relocation & Remote WorkAlthough we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there.
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.
Integrate creative and technical design processes while ensuring that high production values are never compromised.
Work with existing engine code base to develop and enhance gameplay for a high-profile project.
Create immersive and compelling gameplay experiences.
Optimize and debug code for Console and PC platforms.
Specify and contribute to the testing procedures.
Create accurate task duration estimates and complete all work in a timely basis.
Remain focused, motivated, and effective on all tasks through to completion.
Display good communication and writing skills and create documentation where required.
Develop well designed software within project schedule to team standards.
Actively participate in team working on project by making recommendations on how to improve product quality as well as group productivity.
Provide input to department project status meetings.
2+ years of professional experience as programmer in the games industry.
Worked on at least one shipped product on either console or PC.
Solid understanding of C++ in a games development environment.
Good mathematical skills.
Experience with current Console and PC development processes.
Experience working with scripting languages and/or node-based scripting.
Show a strong passion for making the highest quality / state of the art games.
Experience with any game engines preferably experience with CRYENGINE.
Team player and self-driven.
Willing to learn.
Solid English skills, good communication skills with strong affinity for transparency.