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Lead Animator

Sharkmob is working on two exciting unannounced games, and we are now looking for a Lead Animator who wants to be a part of the project produced in Malmö!

We are a team with high ambitions that values smart decisions, creativity, and passion for the craft.

At Sharkmob, workplace culture is really important, and we are looking for responsible people who have a positive attitude, are passionate about their work, and value professionalism.
If you consider yourself a Lead who thrives in close collaboration with others and is interested in developing and leading a talented team, then we may be the studio you are looking for!

What you will do:

  • A big part of your role will be collaborating with the tech teams to define and maintain animation pipelines.
  • We would also like you to be proactive and collaborate with the broader team to drive our project forward with innovative ideas.
  • You will play an essential part in supporting and mentoring team members and ensuring their professional development.
  • You will work with the production team to inform our project timelines and work closely with the Animation Director to develop and maintain a consistent visual direction.
  • You will also be the animation team's representative and main point of contact.

Internal Performance Capture Capabilities :

Sharkmob is a full-service game studio that makes live, multiplayer, GaaS titles.

Our projects have a state-of-the-art motion capture and photogrammetry studio at their disposal.

We also have a dedicated content services team who operate the studio and work together with animators to create assets.

    Who you are :

    • You have shipped at least one AAA game.
    • You have a passion for leading and developing your team.
    • You are experienced in using MotionBuilder and/or Maya.
    • You are experienced in using the Unreal Engine or similar game engine.
    • You have a good understanding of state machine graphs and animation trees.
    • You have experience in directing and working with motion capture.
    • You have excellent communication skills and experience from working in a team environment.

    Who we are:

    Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights.

    Currently, we are working on two major projects: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022.

    At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.


    Lead Animator

    Malmö Municipality
    Full time

    Published on 29 Nov 2023

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