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Lead Graphics Engineer – AAA Multiplayer PC/Console Games #4dayworkweek Onsite, London

OPM’s client is all about crafting the world’s most engaging multiplayer experiences. They are growing the studio for exciting new projects on PC and console and are looking for a talented and passionate Senior/ Lead Graphics Programmer to help create them.

As a Senior/ Lead Graphics Engineer, you will use your knowledge and experience to own the technical design and implementation of large-scale rendering features. Through mentoring and championing of best practises and company values you will provide day-to-day support for more junior members of the team whilst effectively managing your own time and workload through delegation.

RESPONSIBILITIES:

  • Working collaboratively with members of multiple disciplines to iteratively develop features that address and achieve the high-level goals of the game.
  • Identifying and championing best practises and processes within your domain
  • Employing a can-do attitude to solve difficult problems as part of an agile, fast-moving and highly focused team.
  • Writing clear, maintainable, and portable code.
  • Monitoring, maintaining, and optimising the performance of the game.
  • Communicating ideas, intent, and constraints to both technical and non-technical team members.

REQUIREMENTS:

  • Strong practical knowledge of C++, with relevant professional experience.
  • Practical and demonstrable professional experience with graphics programming in a modern game engine, having worked extensively on rendering techniques, optimisation, memory management, and content pipelines.
  • Experience profiling and optimising code for optimal CPU, GPU, memory, and bandwidth usage.
  • A strong understanding of state-of-the-art rendering techniques used in modern games.
  • A strong interest in researching and implementing new Graphics related technologies.
  • Strong computer science and maths background.
  • The people skills to work collaboratively within a team.

BONUS SKILLS (Good to have)

  • Professional development experience with real-time networked multiplayer games.
  • Unreal Engine 4 development experience on PC and/or consoles.
  • Low-level systems programming.
  • Experience with multi-threaded development.
  • Developing for Xbox Series, PlayStation 5, Xbox One and/or PS4.
  • Profiling and optimising code for optimal CPU, memory and bandwidth usage.
  • Experience developing procedurally generated environments.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 426!

Lead Graphics Engineer – AAA Multiplayer PC/Console Games #4dayworkweek Onsite, London

London, UK
Full time

Published on 08/17/2023

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