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Lead Tools Programmer

Crytek is looking for an experienced Lead Tools Programmer to join our games team.
*Required documents that allow a careful evaluation of your application are resume, cover letter and additional samples*

Relocation & Remote WorkAlthough we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there. 
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.

Responsibilities

  • Lead the tools programmers and enable them to reach their full potential.
  • Support and extend toolchains in alignment with CRYENGINE requirements.
  • Implement new or improve tooling for all departments involved in the game production to achieve project objectives.
  • Be aware of market trends and be able to integrate emerging technologies in our pipelines.
  • Develop well designed software within project schedule to team standards.
  • Coordinate tasks and technical implementation with the Technical Director and other Leads based on the current roadmap.
  • Proactively drive your team and improve product quality as well as group productivity.
  • Ensure tasks are completed in a timely manner and to a consistent very high quality standard.
  • Adopt existing development processes and look for improvements.
  • Be a role model for Regular/Senior programmers and oversee the mentoring process inside the discipline.
  • Play a key role in the recruiting process for the tools programming team.
  • Requirements

  • Bachelor degree in Computer Science or equivalent
  • 7+ years of professional experience as programmer within the games industry.
  • Hands on experience shipping multiple titles, from beginning to end, preferably cross-platform ones.
  • Demonstrated ability to apply creative and technical design processes while ensuring that high production values are never compromised.
  • Good understanding of C++ in a games development environment.
  • Experience with GUI frameworks, preferably Qt.
  • Strong problem-solving skills.
  • Experience with state-of-the-art AAA game development tools and methods.
  • Ability to communicate effectively with both technical and non-technical parties.
  • Solid English skills, excellent communication skills with strong affinity for transparency.
  • Be proactive and self-motivated, work without direct supervision.
  • Pluses

  • Passion for making games.
  • Experience with Python and C#.
  • Experience with any game engines, preferably with CRYENGINE.
  • Previous experience on a multiplayer game.
  • Experience with multi-threading.
  • Lead Tools Programmer

    Frankfurt
    Full time

    Published on 11/03/2021

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